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3D Newb, what's first?

Bartman

Defender of the Noob!
Hey guys,

So with 3DRCForums being folded into GSN last week, I think it's time I learn to throw down a little bit. It's also the Joe Nall effect, you can only watch this stuff for so long before you feel like you've got to give it a try.

First off I've got a RedWingRC 20cc Edge 540 profile with electric power up front so it should be good enough to get started. I can do a basic hover, a little torque rolling, and some harrier type stuff. But none of it's really good or stable.

Should I keep working on this stuff or start somewhere else?

Thanks!
Bart
 

BalsaDust

Moderator
Hoovering and torque rolling are good but practice holding your Hoover in different attitudes as in belly facing away or belly face towards you and same with the sides of the fuse. Once you can hold a good hover in any position then your torque rolls will improve.
With your harrier practice just upright harrier first and to start just get comfortable keeping the plane stable and tracking straight down the runway. Once that's really good then start adding in rudder to make nice turns while in the harrier. Once you feel good about that then start rolling it inverted and start the whole process over again that way.

I'm still working on all of it myself but those are the things I have found help me a bit. My problem is I get to having to much fun just putting the sticks in the corners and seeing what kinda wild S*** it will do.
 

Terryscustom

640cc Uber Pimp
With the details given, you have to select the correct "tool" for the job you want to do. The tool you are starting with is not fully capable to learn most of what you want to learn.
 

cam4569

70cc twin V2
Hey guys,

So with 3DRCForums being folded into GSN last week, I think it's time I learn to throw down a little bit. It's also the Joe Nall effect, you can only watch this stuff for so long before you feel like you've got to give it a try.

First off I've got a RedWingRC 20cc Edge 540 profile with electric power up front so it should be good enough to get started. I can do a basic hover, a little torque rolling, and some harrier type stuff. But none of it's really good or stable.

Should I keep working on this stuff or start somewhere else?

Thanks!
Bart

I learned quite a bit with the same profile. It will flip around easily and knife edge like non other. My opinion is slow rolls and knife edge work, knife edge flying, loops, turns, high alpha canopy towards and away from you. get used to seeing the plane in different orientation and get used to using rudder. The profiles fly like profiles, they will do quite a bit of cool 3D but will be limited on some other things. That being said fly what you have until you can out fly the plane (coming from a guy who has more planes than he can fly)
 

Bartman

Defender of the Noob!
With the details given, you have to select the correct "tool" for the job you want to do. The tool you are starting with is not fully capable to learn most of what you want to learn.
it's all I've got until I can afford another plane. :( i've got RealFlight 7.5 also so that's going to get more use when the weather won't cooperate.

Nice meeting you and The Law last week! Hope the flight home went better than the trip down.
 

Bartman

Defender of the Noob!
I learned quite a bit with the same profile. It will flip around easily and knife edge like non other. My opinion is slow rolls and knife edge work, knife edge flying, loops, turns, high alpha canopy towards and away from you. get used to seeing the plane in different orientation and get used to using rudder. The profiles fly like profiles, they will do quite a bit of cool 3D but will be limited on some other things. That being said fly what you have until you can out fly the plane (coming from a guy who has more planes than he can fly)

Thanks Cam, I can do a decent slow roll and can fly around in knife edge but I fly so infrequently that it's hard to say I'm any good at one thing or another. The big problem has always been getting offline to go fly and now that I'm here and here only it'll be a lot easier.
 

BalsaDust

Moderator
I learned quite a bit with the same profile. It will flip around easily and knife edge like non other. My opinion is slow rolls and knife edge work, knife edge flying, loops, turns, high alpha canopy towards and away from you. get used to seeing the plane in different orientation and get used to using rudder. The profiles fly like profiles, they will do quite a bit of cool 3D but will be limited on some other things. That being said fly what you have until you can out fly the plane (coming from a guy who has more planes than he can fly)

That is true with a lot of profiles but not all. Most are setup with big thick wings and lots of wing area so they can be really flippy floppy and at the same time slow down and float really well. Where most lack is that extra wing area and super light wing loading makes high energy stuff not possible. For example most profiles will do a blender but will not do a pop top as they don't have the weight to carry them through a pop top. Blenders they get away with because of the down line and extra speed they have on that down line. Now this profile is different in that since. It will do a lot more of what a fattie will do as it has a little more weight to it, thinner wing more normal airfoil, plus considerably less wing area. It looses a lot of the floatiness that most slabs have but it makes up for it by still being plenty stable while in HA.

full size assembled.jpg
 

cam4569

70cc twin V2
The realflight 7.5 is a good sim. I use the same one. What has worked well for me is find something in the 3dpedia that looks cool and read it, watch a video or two then start working the sim until I get sick of it then play with hovers or something else do a few good landings then hope the weather gets better so I can go outside
 

cam4569

70cc twin V2
That is true with a lot of profiles but not all. Most are setup with big thick wings and lots of wing area so they can be really flippy floppy and at the same time slow down and float really well. Where most lack is that extra wing area and super light wing loading makes high energy stuff not possible. For example most profiles will do a blender but will not do a pop top as they don't have the weight to carry them through a pop top. Blenders they get away with because of the down line and extra speed they have on that down line. Now this profile is different in that since. It will do a lot more of what a fattie will do as it has a little more weight to it, thinner wing more normal airfoil, plus considerably less wing area. It looses a lot of the floatiness that most slabs have but it makes up for it by still being plenty stable while in HA.

View attachment 80877
That makes sense my profile had a very thick wing
 
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