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The 3D Compiliation -- Facts, How-to, Reference, & more!

Discussion in 'How To- 3D Flying and Aerobatics Flying' started by Kris..., Jun 17, 2013.

   
  1. Snoopy1

    Snoopy1 640cc Uber Pimp

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    Well never seen this thread it looks like I have been missing out. Great thread hope it helps my 3D flying need all the help I can get.
     
  2. Jetpainter

    Jetpainter 640cc Uber Pimp

    You and me both brother.
     
    Snoopy1 likes this.
  3. AKNick

    AKNick 150cc

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    Maybe someone could help me figure out the name of this move...

    Level flight, pull 45 upline, quarter roll (to knife edge), rudder input at the crest to create a 45 downline, quarter roll to inverted, push to level flight (on the deck!).

    Usually a down on the deck, real crowd pleaser that I've been working on :) lots of precision and fun!
     
  4. Snoopy1

    Snoopy1 640cc Uber Pimp

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    Ok I have a question and need help. Hope I can describe it properly. The question is why does one do it and the other not and why.
    Description, flying along at about 1/4 throttle, straight and level. Pull up full elevator and the the plane almost rotates around the wing tube or makes very small loops. The second plane same kind of plane also a 3D machine same setup on the elevator I mean angle. When flying along at 1/4 throttle, pull full up elevator the rotates about 100 degrees and then just stalls. WHY. What needs to bone and changed to the second plane to make do very small tight loops.
     
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